Category: Megaman

Update

Haven’t wrote here for a while because I have been super busy with some other university coursework. At the weekend...

Still nearly there..

The game is pretty much completed. What i’m doing now is just tinkering with code to clean up different methods...

Nearly there!

So from the last update i’ve cleaned up the code, created the health drops from the enemies and nearly finished...

The enemies are coming…

As the title suggests i’ve been working on the enemies again. I’ve implemented a new co-routine in the code to...

Big update

So since my last post on the 5th Feb. I have implemented a lot more in the game. So much...

Something broke…

As the title says; Something broke. After about 2-3 hours trying to figure out what went wrong i still don’t...

Quick update

Manage to have a quick meeting with Mike to go over my on-screen controls. I explained what i had done...

It works!

Popped on some controls and now the player can run about! Looked into a few different ways of creating a...

Research is a handy thing Bob…

So yeah i done my usual and just jumped straight into developing the level map on Unity with prefabs but i...

The project is created

Hello. Carrying on from the post the other day. Good news! Two devices are now working with Unity as a...